Studio Reset is up and running — they describe themselves as “a small Canadian studio creating games for the curious”, a phrase that, oddly enough, sticks in the mind.
Their debut aims for a “neon-noir supernatural detective” vibe, set in a stylized Canadian city that leans into mood over literalism.
On the team are a few ex‑BioWare devs:
- Creative Director and Producer Kaelin Lavalle — level designer for Dragon Age II and Mass Effect: Andromeda;
- Design Director Chris Schoeneberg — level designer for Mass Effect 2 and 3, Dragon Age: Inquisition, and Anthem;
- Art Director Francis Lacuna — character artist for two Mass Effect games and three Dragon Age titles.
Expect a focus on atmosphere and puzzles that follow objective logic, e.g., clue structures that reward careful reading rather than luck. Also worth noting: the project has secured funding from the Canada Media Fund (gov't‑backed), so it’s not all bedroom‑project vibes — there’s some institutional backing here.