Critical bugs fixed and PvP rules changed in survival game Soulmask

The team behind Soulmask rolled out a patch that targets stability problems and a handful of gameplay issues β€” PvP interactions were part of the package too.

One annoying glitch is gone: using the recent/played servers list could send you to the wrong server. Manual crafting at the workbench was misbehaving as well; that has been corrected. The button to skip dialogs no longer sits on End β€” it’s been moved to Left Shift.

In PvP on Shifting Sands, gliding with the glider is allowed again, which changes how some engagements play out (e.g., aerial repositioning is back on the table). Other PvP-related fixes include problems with ship flags and their visual display, plus a bug that let players attack structures inside the campfire zone.

Localization (loc.) and text updates across languages were included too. Expect fewer odd strings and clearer prompts after this one.

Not a sweeping overhaul, just a series of fixes. If you hit anything new or odd, save the logs and report it β€” the devs tend to follow up.