Battlefield 6 Developers Stopped Almost 170,000 Attempts to Enable Cheats in Matches

And this is just for April

The Battlefield 6 team released an update on EA Javelin’s anti-cheat activity for April. They concede that in the latter part of Season 2 much of the effort went into readying new detection systems for Season 3 — which, unsurprisingly, coincided with a temporary uptick in match infections.

The Match Infection Rate — the share of matches flagged for suspected cheaters — climbed from 2.39% at the start of the month to a mid-April high of 4.95%, then eased to 4.68% by month’s end. The team also points out the metric is auto-adjusted as fresh data comes in, i.e., those percentages can move as detections are refined.

Still, Javelin kept blocking threats. In April the system stopped 168,568 attempts to run cheats or otherwise disrupt matches before play even began. Of 99 tracked threats — ranging from cheat programs through hw solutions to related communities — 91 (approx. 91%) experienced problems such as detection, malfunction, or outright shutdown.