Japanese game designer Hideo Kojima keeps landing in that uncanny space where fiction and real life tangle. Fans still laugh about the original Death Stranding “predicting” courier life during the pandemic, and now the sequel seems to have stirred up another eerie overlap.

At the 79th Cannes Film Festival press conference, Danish director Nicolas Winding Refn — a long-time friend of Kojima and the model for Hartman in the Death Stranding world — made a raw confession. Three years back he suffered a major vascular leak and cardiac arrest, was clinically dead for 25 min while doctors fought to bring him back, and the memory of that resurrection moved him to tears onstage.

Right now I feel almost like a bionic man because I realized I was given a unique gift... How many people get a chance to start over after they've already died?.

Kojima, it seems, had already imagined a version of that trauma for his in-game Hartman. In DS2 the character’s heart undergoes grotesque changes — it literally begins to swell and malfunction as part of the plot. The creator later recounted the coincidence:

When I came up with the concept, I created this plot point (for DS 2) so that you could literally see Hartman's heart pathology, — explained the game designer. — And then Nicolas just called me one day and casually said that he had just undergone heart surgery... You know, I truly felt a real, uncontrollable fear and incredible anxiety for him at that moment. I wasn't planning to "predict everything again," but that was genuinely creepy for me.

It’s a strange, slightly unnerving loop: an artist sketches a grim image, life replies in kind. No neat lesson here — just a hope (selfish, maybe) that the rest of the sequel’s more brutal imaginings stay confined to the screen, not the ER.